<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Game Speed -->
<!-- NOTE: If you remove any of these you need to update GameInfo/CultureLevelInfos.xml. Also you will need to update the GlobalDefines.xml if you remove GAMESPEED_STANDARD -->
<Civ4GameSpeedInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<GameSpeedInfos>
		<GameSpeedInfo>
			<Type>GAMESPEED_MARATHON</Type>
			<Description>TXT_KEY_GAMESPEED_MARATHON</Description>
			<Help>TXT_KEY_GAMESPEED_MARATHON_HELP</Help>
			<iGrowthPercent>300</iGrowthPercent>
			<iTrainPercent>150</iTrainPercent>
			<iConstructPercent>250</iConstructPercent>
			<iCreatePercent>300</iCreatePercent>
			<iResearchPercent>300</iResearchPercent>
			<iBuildPercent>300</iBuildPercent>
			<iImprovementPercent>300</iImprovementPercent>
			<iGreatPeoplePercent>300</iGreatPeoplePercent>
			<iCulturePercent>300</iCulturePercent>
			<iAnarchyPercent>200</iAnarchyPercent>
			<iBarbPercent>400</iBarbPercent>
			<iFeatureProductionPercent>300</iFeatureProductionPercent>
			<iUnitDiscoverPercent>300</iUnitDiscoverPercent>
			<iUnitHurryPercent>300</iUnitHurryPercent>
			<iUnitTradePercent>300</iUnitTradePercent>
			<iUnitGreatWorkPercent>300</iUnitGreatWorkPercent>
			<iGoldenAgePercent>200</iGoldenAgePercent>
			<iHurryPercent>33</iHurryPercent>
			<iHurryConscriptAngerPercent>300</iHurryConscriptAngerPercent>
			<iInflationPercent>10</iInflationPercent>
			<iInflationOffset>-270</iInflationOffset>
			<iVictoryDelayPercent>300</iVictoryDelayPercent>
			<GameTurnInfos>
				<GameTurnInfo>
					<iMonthIncrement>60</iMonthIncrement>
					<iTurnsPerIncrement>300</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>30</iMonthIncrement>
					<iTurnsPerIncrement>1200</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>20</iMonthIncrement>
					<iTurnsPerIncrement>510</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>6</iMonthIncrement>
					<iTurnsPerIncrement>804</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>3</iMonthIncrement>
					<iTurnsPerIncrement>516</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>2</iMonthIncrement>
					<iTurnsPerIncrement>540</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>1</iMonthIncrement>
					<iTurnsPerIncrement>792</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>1</iMonthIncrement>
					<iTurnsPerIncrement>156</iTurnsPerIncrement>
				</GameTurnInfo>
			</GameTurnInfos>
		</GameSpeedInfo>
		<GameSpeedInfo>
			<Type>GAMESPEED_EPIC</Type>
			<Description>TXT_KEY_GAMESPEED_EPIC</Description>
			<Help>TXT_KEY_GAMESPEED_EPIC_HELP</Help>
			<iGrowthPercent>150</iGrowthPercent>
			<iTrainPercent>125</iTrainPercent>
			<iConstructPercent>150</iConstructPercent>
			<iCreatePercent>150</iCreatePercent>
			<iResearchPercent>150</iResearchPercent>
			<iBuildPercent>150</iBuildPercent>
			<iImprovementPercent>150</iImprovementPercent>
			<iGreatPeoplePercent>150</iGreatPeoplePercent>
			<iCulturePercent>150</iCulturePercent>
			<iAnarchyPercent>150</iAnarchyPercent>
			<iBarbPercent>150</iBarbPercent>
			<iFeatureProductionPercent>150</iFeatureProductionPercent>
			<iUnitDiscoverPercent>150</iUnitDiscoverPercent>
			<iUnitHurryPercent>150</iUnitHurryPercent>
			<iUnitTradePercent>150</iUnitTradePercent>
			<iUnitGreatWorkPercent>150</iUnitGreatWorkPercent>
			<iGoldenAgePercent>125</iGoldenAgePercent>
			<iHurryPercent>66</iHurryPercent>
			<iHurryConscriptAngerPercent>150</iHurryConscriptAngerPercent>
			<iInflationPercent>20</iInflationPercent>
			<iInflationOffset>-135</iInflationOffset>
			<iVictoryDelayPercent>150</iVictoryDelayPercent>
			<GameTurnInfos>
				<GameTurnInfo>
					<iMonthIncrement>300</iMonthIncrement>
					<iTurnsPerIncrement>140</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>180</iMonthIncrement>
					<iTurnsPerIncrement>90</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>120</iMonthIncrement>
					<iTurnsPerIncrement>40</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>60</iMonthIncrement>
					<iTurnsPerIncrement>90</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>24</iMonthIncrement>
					<iTurnsPerIncrement>70</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>12</iMonthIncrement>
					<iTurnsPerIncrement>100</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>6</iMonthIncrement>
					<iTurnsPerIncrement>220</iTurnsPerIncrement>
				</GameTurnInfo>
			</GameTurnInfos>
		</GameSpeedInfo>
		<GameSpeedInfo>
			<Type>GAMESPEED_NORMAL</Type>
			<Description>TXT_KEY_GAMESPEED_NORMAL</Description>
			<Help>TXT_KEY_GAMESPEED_NORMAL_HELP</Help>
			<iGrowthPercent>100</iGrowthPercent>
			<iTrainPercent>100</iTrainPercent>
			<iConstructPercent>100</iConstructPercent>
			<iCreatePercent>100</iCreatePercent>
			<iResearchPercent>100</iResearchPercent>
			<iBuildPercent>100</iBuildPercent>
			<iImprovementPercent>100</iImprovementPercent>
			<iGreatPeoplePercent>100</iGreatPeoplePercent>
			<iCulturePercent>100</iCulturePercent>
			<iAnarchyPercent>100</iAnarchyPercent>
			<iBarbPercent>100</iBarbPercent>
			<iFeatureProductionPercent>100</iFeatureProductionPercent>
			<iUnitDiscoverPercent>100</iUnitDiscoverPercent>
			<iUnitHurryPercent>100</iUnitHurryPercent>
			<iUnitTradePercent>100</iUnitTradePercent>
			<iUnitGreatWorkPercent>100</iUnitGreatWorkPercent>
			<iGoldenAgePercent>100</iGoldenAgePercent>
			<iHurryPercent>100</iHurryPercent>
			<iHurryConscriptAngerPercent>100</iHurryConscriptAngerPercent>
			<iInflationPercent>30</iInflationPercent>
			<iInflationOffset>-90</iInflationOffset>
			<iVictoryDelayPercent>100</iVictoryDelayPercent>
			<GameTurnInfos>
				<GameTurnInfo>
					<iMonthIncrement>480</iMonthIncrement>
					<iTurnsPerIncrement>75</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>300</iMonthIncrement>
					<iTurnsPerIncrement>60</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>240</iMonthIncrement>
					<iTurnsPerIncrement>25</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>120</iMonthIncrement>
					<iTurnsPerIncrement>50</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>60</iMonthIncrement>
					<iTurnsPerIncrement>60</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>24</iMonthIncrement>
					<iTurnsPerIncrement>50</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>12</iMonthIncrement>
					<iTurnsPerIncrement>120</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>6</iMonthIncrement>
					<iTurnsPerIncrement>60</iTurnsPerIncrement>
				</GameTurnInfo>
			</GameTurnInfos>
		</GameSpeedInfo>
		<GameSpeedInfo>
			<Type>GAMESPEED_QUICK</Type>
			<Description>TXT_KEY_GAMESPEED_QUICK</Description>
			<Help>TXT_KEY_GAMESPEED_QUICK_HELP</Help>
			<iGrowthPercent>67</iGrowthPercent>
			<iTrainPercent>67</iTrainPercent>
			<iConstructPercent>67</iConstructPercent>
			<iCreatePercent>67</iCreatePercent>
			<iResearchPercent>67</iResearchPercent>
			<iBuildPercent>67</iBuildPercent>
			<iImprovementPercent>67</iImprovementPercent>
			<iGreatPeoplePercent>67</iGreatPeoplePercent>
			<iCulturePercent>67</iCulturePercent>
			<iAnarchyPercent>67</iAnarchyPercent>
			<iBarbPercent>67</iBarbPercent>
			<iFeatureProductionPercent>67</iFeatureProductionPercent>
			<iUnitDiscoverPercent>67</iUnitDiscoverPercent>
			<iUnitHurryPercent>67</iUnitHurryPercent>
			<iUnitTradePercent>67</iUnitTradePercent>
			<iUnitGreatWorkPercent>67</iUnitGreatWorkPercent>
			<iGoldenAgePercent>80</iGoldenAgePercent>
			<iHurryPercent>150</iHurryPercent>
			<iHurryConscriptAngerPercent>67</iHurryConscriptAngerPercent>
			<iInflationPercent>45</iInflationPercent>
			<iInflationOffset>-60</iInflationOffset>
			<iVictoryDelayPercent>67</iVictoryDelayPercent>
			<GameTurnInfos>
				<GameTurnInfo>
					<iMonthIncrement>720</iMonthIncrement>
					<iTurnsPerIncrement>50</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>480</iMonthIncrement>
					<iTurnsPerIncrement>30</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>360</iMonthIncrement>
					<iTurnsPerIncrement>20</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>240</iMonthIncrement>
					<iTurnsPerIncrement>30</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>120</iMonthIncrement>
					<iTurnsPerIncrement>25</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>60</iMonthIncrement>
					<iTurnsPerIncrement>40</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>24</iMonthIncrement>
					<iTurnsPerIncrement>65</iTurnsPerIncrement>
				</GameTurnInfo>
				<GameTurnInfo>
					<iMonthIncrement>12</iMonthIncrement>
					<iTurnsPerIncrement>70</iTurnsPerIncrement>
				</GameTurnInfo>
			</GameTurnInfos>
		</GameSpeedInfo>
	</GameSpeedInfos>
</Civ4GameSpeedInfo>
