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<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Game Text Infos -->
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	<TEXT>
		<Tag>TXT_KEY_REV_HELP_BUTTON</Tag>
		<English>&#194;&#226;&#229;&#228;&#229;&#237;&#232;&#229; &#226; Revolution Mod</English>
		</TEXT>
	<TEXT>
		<Tag>TXT_KEY_REV_HELP_WELCOME</Tag>
		<English>&#196;&#238;&#225;&#240;&#238; &#239;&#238;&#230;&#224;&#235;&#238;&#226;&#224;&#242;&#252; &#226; &#208;&#229;&#226;&#238;&#235;&#254;&#246;&#232;&#254;![NEWLINE][NEWLINE]&#221;&#242;&#238;&#242; &#236;&#238;&#228; &#241;&#238;&#241;&#242;&#238;&#232;&#242; &#232;&#231; &#237;&#229;&#241;&#234;&#238;&#235;&#252;&#234;&#232;&#245; &#234;&#238;&#236;&#239;&#238;&#237;&#229;&#237;&#242;&#238;&#226;, &#234;&#238;&#242;&#238;&#240;&#251;&#229; &#228;&#229;&#235;&#224;&#254;&#242; Civ4 &#225;&#238;&#235;&#229;&#229; &#228;&#232;&#237;&#224;&#236;&#232;&#247;&#237;&#238;&#233;. &#210;&#229;&#239;&#229;&#240;&#252; &#232;&#236;&#239;&#229;&#240;&#232;&#232; &#239;&#229;&#240;&#229;&#230;&#232;&#226;&#224;&#254;&#242; &#239;&#229;&#240;&#232;&#238;&#228;&#251; &#239;&#238;&#228;&#250;&#229;&#236;&#224; &#232; &#243;&#239;&#224;&#228;&#234;&#224; &#226;&#238; &#226;&#240;&#229;&#236;&#255; &#232;&#227;&#240;&#251;. &#205;&#232;&#230;&#229; &#226;&#251; &#237;&#224;&#233;&#228;&#229;&#242;&#229; &#234;&#240;&#224;&#242;&#234;&#238;&#229; &#238;&#239;&#232;&#241;&#224;&#237;&#232;&#229; &#232; &#237;&#229;&#234;&#238;&#242;&#238;&#240;&#251;&#229; &#239;&#238;&#228;&#241;&#234;&#224;&#231;&#234;&#232; &#239;&#238; &#236;&#238;&#228;&#243;:[NEWLINE][NEWLINE]</English>
		</TEXT>
	<TEXT>
		<Tag>TXT_KEY_REV_HELP_REVOLUTION</Tag>
		<English>&#208;&#229;&#226;&#238;&#235;&#254;&#246;&#232;&#255;</English>
		</TEXT>
	<TEXT>
		<Tag>TXT_KEY_REV_HELP_REVOLUTION_DESC</Tag>
		<English>This is the main component of the mod and affects the internal stability of your and every other empire.  Keeping the citizens of your empire content is now a bigger issue, as if a city feels they have been mistreated they may rebel against you!  The new Revolution Watch screen can help you keep track of how your citizens are feeling and can be opened either by using the button below the advisor buttons or by pressing Ctrl+Shift+W.  This screen shows which cities are feeling rebelious and why they do or don't like your current policies.  This info can also be found in the city screen near the culture bar and moving your cursor over the new Revolut Status bar will bring up specific information about the city.  There are many different reasons why your citizens can love or hate living in your empire and keeping them happy and patriotic adds a new dimension to managing your empire.  One tool you have if you need to buy time or avoid a pending revolt is the ability to make a large cash 'donation' to a city, the options for this can be accessed either through the Revolution Watch screen or by clicking on the Revolt Status bar in the city screen.[NEWLINE][NEWLINE]If some of your citizens disagree with your policies or want to separate from your empire, you'll be presented with a popup offering you a choice on how to respond to their demands.  There are many different kinds of demands your citizens may make, from changes to your civics to complete freedom on cultural or religious grounds, and for each type of revolt there are multiple ways you can respond.  You can always avoid outright war or force the separatists to fight for their freedom.  If you defeat them on the battle field, they will think twice before revolting again.  However, you will eventually need to address the issues that cause them to revolt or potentially face a protracted civil war.  Your allies and enemies will also face the possibilities of open revolts, which can present oppurtunities for you in many different ways and other leaders can also lose elections or be forced to cede power control of their empire to another leader.[NEWLINE][NEWLINE]Playing with Revolution may require you to adjust your strategies for building up your empire or conquering foreign territory.  Some general guidelines are that building your culture and spreading your religion are now more important to help keep your empire cohesive.  Strong defenses and victory in war can also keep your empire doing well.  Over expansion is more risky and an empire that spends too much commerce on taxes will not last for long.  Picking civics that suit your empire is also important.  Check the Revolution Watch screen and the status bars in your cities to see what issues your citizens have and head them off before they boil over into open revolt.</English>
		</TEXT>
	<TEXT>
		<Tag>TXT_KEY_REV_HELP_BARBARIANCIV</Tag>
		<English>&#194;&#224;&#240;&#226;&#224;&#240;&#251;</English>
		</TEXT>
	<TEXT>
		<Tag>TXT_KEY_REV_HELP_AIAUTOPLAY</Tag>
		<English>&#192;&#226;&#242;&#238;&#240;&#229;&#230;&#232;&#236;</English>
		</TEXT>
</Civ4GameText>
